# Conflicts: # README.md # api/.env.example # api/controllers/console/__init__.py # api/controllers/console/apikey.py # api/controllers/console/explore/completion.py # api/controllers/console/explore/workflow.py # api/controllers/service_api/app/workflow.py # api/controllers/service_api/wraps.py # api/controllers/web/workflow.py # api/core/model_runtime/model_providers/bedrock/get_bedrock_client.py # api/core/model_runtime/model_providers/bedrock/llm/llm.py # api/core/model_runtime/model_providers/openai_api_compatible/openai_api_compatible.yaml # api/core/model_runtime/model_providers/openai_api_compatible/text_embedding/text_embedding.py # api/models/model.py # api/poetry.lock # api/pyproject.toml # web/.env.example # web/Dockerfile # web/app/(commonLayout)/app/(appDetailLayout)/[appId]/layout.tsx # web/app/components/app/overview/appCard.tsx # web/app/components/base/chat/chat-with-history/chat-wrapper.tsx # web/app/components/base/chat/embedded-chatbot/index.tsx # web/app/components/base/mermaid/index.tsx # web/app/components/develop/index.tsx # web/app/components/develop/secret-key/secret-key-modal.tsx # web/app/components/explore/app-list/index.tsx # web/app/components/explore/item-operation/index.tsx # web/app/components/explore/sidebar/app-nav-item/index.tsx # web/app/components/explore/sidebar/index.tsx # web/app/components/header/account-setting/index.tsx # web/app/components/header/index.tsx # web/app/components/share/text-generation/index.tsx # web/app/components/tools/provider/detail.tsx # web/app/layout.tsx # web/package.json # web/service/base.ts # web/yarn.lock
Dify Frontend
This is a Next.js project bootstrapped with create-next-app.
Getting Started
Run by source code
To start the web frontend service, you will need Node.js v18.x (LTS) and pnpm version 9.12.2.
First, install the dependencies:
pnpm install
Then, configure the environment variables. Create a file named .env.local in the current directory and copy the contents from .env.example. Modify the values of these environment variables according to your requirements:
cp .env.example .env.local
# For production release, change this to PRODUCTION
NEXT_PUBLIC_DEPLOY_ENV=DEVELOPMENT
# The deployment edition, SELF_HOSTED
NEXT_PUBLIC_EDITION=SELF_HOSTED
# The base URL of console application, refers to the Console base URL of WEB service if console domain is
# different from api or web app domain.
# example: http://cloud.dify.ai/console/api
NEXT_PUBLIC_API_PREFIX=http://localhost:5001/console/api
# The URL for Web APP, refers to the Web App base URL of WEB service if web app domain is different from
# console or api domain.
# example: http://udify.app/api
NEXT_PUBLIC_PUBLIC_API_PREFIX=http://localhost:5001/api
# SENTRY
NEXT_PUBLIC_SENTRY_DSN=
Finally, run the development server:
pnpm run dev
Open http://localhost:3000 with your browser to see the result.
You can start editing the file under folder app. The page auto-updates as you edit the file.
Deploy
Deploy on server
First, build the app for production:
pnpm run build
Then, start the server:
pnpm run start
If you want to customize the host and port:
pnpm run start --port=3001 --host=0.0.0.0
If you want to customize the number of instances launched by PM2, you can configure PM2_INSTANCES in docker-compose.yaml or Dockerfile.
Storybook
This project uses Storybook for UI component development.
To start the storybook server, run:
pnpm storybook
Open http://localhost:6006 with your browser to see the result.
Lint Code
If your IDE is VSCode, rename web/.vscode/settings.example.json to web/.vscode/settings.json for lint code setting.
Test
We start to use Jest and React Testing Library for Unit Testing.
You can create a test file with a suffix of .spec beside the file that to be tested. For example, if you want to test a file named util.ts. The test file name should be util.spec.ts.
Run test:
pnpm run test
If you are not familiar with writing tests, here is some code to refer to:
Documentation
Visit https://docs.dify.ai/getting-started/readme to view the full documentation.
Community
The Dify community can be found on Discord community, where you can ask questions, voice ideas, and share your projects.